Tuesday, December 16, 2014

External Guest Critique

Guest: Stuart Godwin - creative director from Cheil

There are some things that I should take note in my artefact.

1. Social Media

In the landing page, there should be a link that directs to a page that describes and shows the progress of my FYP. It could be a written link or a clickable link.

2. Kids are smarter than we think they are

The interaction is not necessary to be very simple, it can be slightly complicated as kids are not as stupid as we think. Kids loves to explore new things, they will click and see anything they saw that is moving or interesting.

3. Adding more sounds and animations

Kids love hearing sounds. If they click something, it gives feedback like sound and animation, this will encourage them to continue clicking . It will indirectly guide them to click.

4. Slight gruesome plot twist that surprise the kids.

It is nice to see there is a plot twist at the end that shows a surprising ending which will makes the kid excited to see something unexpected.

Monday, December 15, 2014

Instructions

In my artefact, to allow the user to learn how to navigate, I have added some simple instructions to allow them to learn where to click and interact.

As Machinarium is my artstyle benchmark, I use a similar approach like it to guide the user how to play.

This is a scene in Machinarium. It shows an indication of how to interact.



And this is my artefact, using dotted lines that guides the user and show them where to start.

Wednesday, December 10, 2014

Underwater scenes 2


Initially, I painted this scene in psd and wanted to use it as the tea party scene where Alice meets the mad hatter, but i changed as it I found a better solution.


Then i changed the scene which has a similar colour palette with Alice in Wonderland. This is a forest-like scene and added some coral plants and bubbles to make it looks like it is underwater.


 Using this scene as a reference, I created my scene's colour palette with a similar look to it. 


These are some screen shot of the digitized scenes.
















Wednesday, December 3, 2014

Underwater scene Refined

These are some scenes that I refined. Compared to the previous dark dull and boring scene, I made this scene more lively and vibrant as kids loves colourful things. There will be swimming fishes in the background and some floating animated seaweed.  


This scene will allow user to click on the cave entrance which will be blinking as a guide to get their attention to click on it.